WONG, L.; JIWON, S.; OLSSON, I.; RIATMAJA, D. S. Gamifying Social Change: Designing a Mobile Game to Promote Pro-Environmental Behaviors as a Social Entrepreneurship Initiative. Journal of Social Entrepreneurship and Creative Technology, [S. l.], v. 2, n. 4, p. 217–231, 2025. DOI: 10.70177/jseact.v2i4.2642. Disponível em: https://research.adra.ac.id/index.php/jseact/article/view/2642. Acesso em: 31 dec. 2025.