Villanueva, Andres, Catherine Li, and Dodi Setiawan Riatmaja. “Gamification in Higher Education: Enhancing Student Motivation and Cognitive Outcomes Through Game-Based Learning”. Journal of Social Science Utilizing Technology 4, no. 1 (February 25, 2026): 14–25. Accessed April 27, 2026. https://research.adra.ac.id/index.php/jssut/article/view/3429.