Journal of Social Entrepreneurship and Creative Technology covers theoretical and experimental advances in subjects including but not limited to the following two pillars.

Social Entrepreneurship

Focused on the development of social businesses and innovation to create a positive impact in society, including:

Entrepreneur and Entrepreneurship
Entrepreneurial Management
Creative-preneurship
Socio-preneurship
Digital-preneurship
Creative Business / Creative Economy
Start-up Business
The Gig Economy and Platform-Based Livelihoods
Community Development
Sustainable Development and Sustainable Tourism
Cultural Heritage-Based Entrepreneurship
University-Industry Partnerships in Innovation
Creative Technology

Focused on the development of skills and knowledge in the field of innovative technology, including:

Game Design and Development
Virtual Reality (VR)
Augmented Reality (AR)
Immersive and Interactive Media
Consumer Experience and Purchase Intention Technology
Digital Tools for Cultural Heritage and Tourism
Creative Industries and Digital Media Design
Human-Computer Interaction in Creative Applications
Article Types

In addition to publishing research articles that report urgent, breakthrough results of significant importance to the fields of entrepreneurship and creative technology, devoted to providing an intellectual niche for new creativity and innovation trends in society and beyond, Journal of Social Entrepreneurship and Creative Technology also publishes invited Topical Reviews on themes of particular current interest to the community.